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Unlike the last game, all of Chun-Li's jiggle physics got put into her for Street Fighter 6.


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Chun-Li has held the title of "strongest woman in the world" for over 30 years now, but on top of her power, she's also got a figure that many women would kill for.


Longtime Street Fighter 5 players probably remember Chun-Li's infamous run in with jiggle physics from early on in the game, and it appears the bounce is back with a vengeance in Street Fighter 6 — but(t) this time, it's on the opposite end.



As shared by Emezie, who you may know by a different name on this site, a zoomed in clip of Chun being knocked to the ground appears to show her booty bouncing.

And it's not just bouncing, but jiggling back and forth like it's Jell-O.




Dating back as far as the game's betas at least, Street Fighter 5 featured quite the visual "glitch" that caused Chunners and other ladies like R. Mika to have exaggerated jiggle physics on their breasts on the player 2 side of the character select screen.


The bug wasn't fixed until quite a while after SF5 actually launched. Her booty jiggle here though appears to be intentional and not as noticeable unless you slow the game down.

Obviously, fighting games (and video games in general) have a long and somewhat complicated history when it comes to making breasts and butts ricochet around in physically impossible ways, but whether or not that's an issue depends on who you ask.


Considering Street Fighter 6 is still very much in development, Capcom will be continuing to fine tune and make adjustments to the game prior to release in 2023, so don't be surprised if Chun's booty is eventually "tuned" too.


But at least we now know that Capcom isn't completely shying away from giving their fighters a little extra hop.


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