Assassin’s Creed Valhalla Introducing Level Scaling Soon, Players Will Have Five Options to Choose!
- ExGamer Store

- Jul 27, 2021
- 1 min read

Ubisoft has announced that Assassin’s Creed Valhalla will introduce level scaling in an update on Tuesday, July 27th. Players will have five options to choose from: Default, Off, Constant, Harder, and Nightmarish.
Ubisoft also recently teased the addition of one-handed swords with the upcoming patch. While the developer has yet to share patch notes, here’s a list of issues it plans to target:
Target: 1.3.0 (Expected release: July 2021)
The below issues are currently targeted to be addressed this summer. Note that this is subject to changes.
Mastery Challenge
Eivor remains stuck in animation after interacting with the first shrine
Workaround: Reload latest manual / quick save.
Main Quests
The Abbot’s Gambit – Cannot interact with NPCs in the Inn.
Workaround: NPC will become available after performing a save/load or advancing the time via Mediation
World events or side activities-related issues:
The Banshee World Event: Cannot be started or completed
Workaround: Leave the area (around 100m) and come back
Saint Faith – NPC doesn’t interact with Eivor
Wrath of The Druids – Expansion 1
Courting the Kings:
Unable to collect the prison key
Unable to collect King’s Pass
General Issues:
Ostara items missing following Title Update 1.2.2.1
Cannot summon Synin – Workaround: Select a new raven at the aviary in your settlement.
[NEW] Only receiving silver from smaller chests since Title Update 1.2.2
[NEW] Unable to interact with customized controller setup / Mastery Challenge
Workaround: Reset schemes to default
Workaround 2: Reassign the interaction button with another one that is not used for other direction actions.
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